BILLY DIGITALSULTRA · scroll ↓
01 Molten Gold · WebGL shader
Real-time GLSL · no libraries

ULTRA

Liquid gold, computed pixel-by-pixel on your GPU. Move your cursor through it.

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02 Aurora Silk · WebGL shader
Flowing iridescence

Light, made liquid.

An endless silk of colour — a living gradient no static image could match.

03 Particle Formation
Ten thousand points of gold

Move your cursor to scatter them.

04 Liquid Glass · Refraction
Follows your cursor

Glass that bends light.

A real-time refractive lens gliding over living colour.

05 3D Tilt · Glare

Hold it in the light.

B
Est. Billy Digitals

Membership
Noir

A card that tilts, catches the light, and never loads a single library.
The full extreme

Hand-coded.

Five ultra-luxury effects. Real WebGL shaders. Zero dependencies. One file.

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